Moin,
ok, das stimmt, klappt aber trotzdem nicht.
Hier mal der gesamte Code:
[SPOILER]
<!DOCTYPE html>
<html>
<head>
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=false"> </script>
<meta charset="utf-8">
</head>
<body onload="initialize()">
<div id="map_canvas" style="height: 100%; width: 100%;"> </div>
<script type="text/javascript">
function initialize()
{
var iterator = 0;
var position = new google.maps.LatLng( 52.520816, 13.410186 );
var neighborhoods = [
new google.maps.LatLng( 52.511467, 13.437179 ),
new google.maps.LatLng( 52.497622, 13.396110 ),
new google.maps.LatLng( 52.517683, 13.394393 )
];
var mapOptions =
{
center: position,
zoom: 13,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var map = new google.maps.Map( document.getElementById("map_canvas"), mapOptions );
google.maps.event.trigger( map, "resize" );
<!--map.panTo( position );-->
var lastMarker = new google.maps.Marker(
{
map: map,
position: position,
icon:
{
path: google.maps.SymbolPath.BACKWARD_CLOSED_ARROW,
fillColor: "blue",
scale: 7,
strokeWeight: 1,
strokeColor: "red",
fillOpacity: 1.0
},
zIndex: 10,
title: 'aktuelle Position',
animation: google.maps.Animation.DROP
} );
function drop()
{
for( var i = 0; i < neighborhoods.length; i++ )
{
setTimeout( function(){ addMarker(); }, i*200 );
}
}
var markers = [];
function addMarker()
{
markers.push( new google.maps.Marker(
{
position: neighborhoods[iterator],
map: map,
draggable: false,
animation: google.maps.Animation.DROP
} ) );
iterator++;
}
drop();
var LineCoordinates = [
position,
new google.maps.LatLng( 52.511467, 13.437179 ),
new google.maps.LatLng( 52.497622, 13.396110 ),
new google.maps.LatLng( 52.517683, 13.394393 )
];
var LinienZug = new google.maps.Polyline(
{
path: LineCoordinates,
strokeColor: "red",
strokeWeight: 2,
strokeOpacity: 1.0
} );
LinienZug.setMap( map );
}
</script>
</body>
</html>
[/SPOILER]
Füge ich evt. den canvas falsch ein ??
Gruß
Klaus
EDIT:
ah, habe im Web noch einige Hinweise gefunden:
so klappt es :
<div id="map_canvas"> </div>
<style type="text/css">
html, body, #map_canvas
{
height:100%;
margin:0;
padding:0
}
</style>
freu :lol: